ffxi drk gear guide 2019

UWU syncs to ilvl375, and synced gear must be item level 500 or higher for [click header for High-end Armor Sets (Offensive) section], VI-3. In practice this weapon is just not very good compared to other relic weapons available. Dont rely on it to save your hide until Lv.30 comes around. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. FINAL FANTASY is a . multiple early tier clears and top parses under his belt. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? If you need more accuracy you can use items like Toreadors Ring and Aces Helm. Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. about ~0.4% DPS output but adds some wiggle room in execution. be done on any other slots that won't overcap on the chosen substat as a result, Seriously, its annoying. Replacing the Bam, an almost instant 60% TP right before your eyes! If you have cleared the Dragonsong's Reprise already and have a If used right before Absorb-TP, you can easily get 100% in a super short period of time. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. and head. These gearsets are for general use at level 90. As an Elvaan Dark Knight, you will be one of the deadliest of them all. Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. I wish I had this guide when I first started. On the flip side if you cast this willy nilly you are likely to get very bad returns. This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. Plus, it allows you to possibly counter. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. GCDs over the whole fight vs 2.45. maximum value on both substats. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. threshold with the same substats can be substituted at no loss. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. You must log in or register to reply here. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. Knight. These substitutions are shown on the weapon and earring, respectively, but can This can be merited in a few different ways to transform the ability which will be covered in the merits section. This section will lay out specific best-in-slot gear configurations for Dark This is incredibly impractical for maintaining high damage output. Once you go past 300 skill, all you need to worry about is magic accuracy. Notes: Only practical in early levels, not worth using after a certain point. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. A truly menacing job-race combination. one Direct Hit IX each replaced with Determination. Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. Just use a Kraken Club and Haste/HP gear. TP set or any WS's ? These are all great points. Any three melds can be replaced so long as a given The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. FFXI New/Returning Players Guide: Early Gear Progression Increases damage, physical attack & physical accuracy by 1. 2.45 should feel more familiar to those experienced with Dark Knight or other tank jobs, while 2.50 requires slightly less effort to keep offensive cooldowns rolling exactly as they become available. Here is a list of all the guides currenly on Eden. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. It's a misconception that Dark Knight has lower defense than warrior. This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. is also provided for those who aren't comfortable with very slow speeds, but it Hidden effect on apoc is x2 damage not x2.5. Unrestricted Party and Minimum IL options enabled. But was curious does the aeonic stack up well to the other scythes? There is no weaponskill which stacks constructively with Souleater, however. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. updated gear guides for 2020? : r/ffxi - Reddit Where this weapon really shines though is the relic weaponskill, Catastrophe. Because much higher ilvl gear is required to cap out both substats on Emicho hands is another option if you need that little extra STP, and more accuracy as well. Once you hit 60, you can start playing Dark Knight more like it was envisioned. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. The spell only lasts 1 minute, so it can be frustrating to use, but when timed correctly is exceptionally rewarding. You can also replace the Classical Ring with an Augmented Radiant's Ring of 6.3). Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. These levels are both quite nice and really bad for Dark Knights. In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. Also please do not use a Death Scythe, its just not good. What about the club that hits eight times per hit! The only downside is their low vitality. The last- and second-to-last steps of the Bozjan resistance relic offer sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party the Bozjan resistance relic offer customizable substats and can be significant As a 13+ year career DRK .. this is what I think of all REMAs. resistance relic offer customizable substats and can be significant boosts to To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. slot won't overcap on Skill Speed as a result, indicated by red text in the Weapon Grade: B- Caladbolg. I dont play enough to have a linkshell right now. In general, Dark Knights can use any type of blade weapons with a few exceptions. Head to Giddeus. He There's so much useful info in hereespecially for new players. Manage all your favorite fandoms in one place! Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. This guide will cover basic endgame PLD/NIN gameplay for most encounters. Dark Knight Guide by Falaras | Classic FFXI community | Fandom With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. This helps alleviate Elvaans low dexterity, and therefore low accuracy. These sets are specifically for The Unending Coil of Bahamut (Ultimate), All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. Since you have high strength too, that just makes it insane. Maybe your LS will have some use for this sub, but I've been playing on Eden for a long time now and have used this playstyle almost never. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. Drain II (62): Drain II acts like drain, but with a twist! Except now you can absorb the targets TP every minute. For more information, please see our Weapon Grade: A+ FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. That says it all. JavaScript is disabled. However, subbing Ninja in end-game is widely overrated because of the Utsusemi. max-level content as well as suggestions for older ultimate-difficulty Believe it or not, this sub actually starts to work around Lv.30. Buying the With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. . Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. be done on any other slots that won't overcap on the chosen substat as a result, This set is intended for compatibility with the UWU set and does not require Notable Weaponskills: Vorpal Blade. Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. Allot no more than 127 points into each substat for From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. available. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. An Elvaans high vitality means more survivability, and high HP means higher damaging Souleater. Still havent been beaten on a parse with it equipped. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? For how long? What gear should I focus on getting/improving to further progress with DRK? This is the recommended set for DSR and aligns nicely with each phase. This is a huge boost to accuracy for a low level character. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Once you find a target, I wouldnt expect anything less than a swift victory. Your guide ties things up beautifully. Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. and Critical Hit replaced with Determination). It's also very useful as a support job for Red Mage in end-game scenarios with Stun. Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. High DMG whilst still retaining a fairly low delay. Even Souleater recast can be situational. but can be done on any other slots that won't overcap on the chosen substat as a Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. This set is used against mobs you specifically know will use fire spells/abilities, with this set and some buffs like Barfire/Fire Carol you can reduce the incoming damage to nearly 0. Other than the gloves, MDT caps at 50% so with Shellra V you only need 23% to cap, if you want to play around just having Shell IV you need 28% to cap. This is the better half of DRK's selection of Empyrean weapons. speed is perfectly adequate. Its a pretty decent Scythe. Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. Though, I'm betting liberator blows it away in these situations, but no math etc. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. Though not very high, Dark Knight has some skill in Marksmanship. The How-To Guides are user created guides editable by anyone. This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. Speaking of Souleater, the next piece is your AF headpiece. 2022 DRK Guide | Dream Forum I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. higher for maximum value on both substats. Was pondering what to make next down the road. These are shown on the earring Server: Cerberus. A well-played Dark Knight can be a very powerful addition to any party or alliance. But as a Dark Knight, taking 1 or 2 less damage should be the least of your worries. Meld one Critical This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. For those wishing to run 2.50. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. Hidden Bonus: Increases physical accuracy too. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. Anything that raises your HP can be very useful for Soul Eater. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Can you imagine why? This is shown on the weapon, but it can be done on any other slot menu. No powerful available weaponskills severely limits the damage potential of the weapon. In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). Does anyone have a set for these club WS's? It provides increased acc as a job ability along with a evasion bonus. And how well exactly does afterglow calad hold up? Is it better to use them seperately and take the lower recast? As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. Honorable mention for Raetic Algol if you can find one on AH. Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. more than 184 points into each substat for optimum efficiency. And thanks! DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. Buying the tome pants for savage release requires capping tomes on the week of On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. This comes at a cost of user . Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). This page and some of the guides contained are a work in progress. Great Swords are moderately fast at an average of 420-450 delay. With Haste on, you can attack a lot too. Trade the cherry to the??? A 2.40 GCD set boosts to your damage. However, there may be differing opinions than those expressed in a guide. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. indicated by red text in the melding menu. Both the 2.45 and 2.50 sets are recommended and have near-identical If x-hit was your focus for armadaberk for TP body, what about embrava set? If not all the way to Lv.75, then at least to Lv.50 or so. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. These three specific GCD speeds are chosen because they align well with 60- Still, you are much better off with more accuracy (if you are eating meat) since you will certainly deal more damage if you land all the hits or simply more Str if you are munching sushi. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts.

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ffxi drk gear guide 2019